Tuesday, August 23, 2011

Life in Ravnica; or, The Basics of Non-Basic Basics

There comes a time when every mage must refresh his or her mana-bonds. To return to the places that are meaningful around them and draw energy from the land. For some mages, this is as simple as a meditation on a mountain peak, or a hermitage in the deep forest, or any number of suitably unspoilt pastoral venues. But for others, it is not so simple. What do you do when none of the land around you is "basic"?

There's been a lot of talk lately about a return to Ravnica. And why not? It landed squarely in the sweet spot of great design and gameplay tied to a very evocative creative premise. But that key creative conceit poses a striking problem: How do you have plains, islands, swamps, mountains, or forests when the entire plane is a city? The fact that Ravnica is one of the most beloved planes in Magic is very telling of how successful the creative team was solving this problem, hmm?